![]() ![]() This project will be used for most of our new incomings games: minigames, player made games, and tournaments (e.g. ![]() We always try to push the limits/boundaries of Minecraft and the project we're working on will, once again, do that. It's something that's really interesting on both a technical and gameplay level. One of the plans we've had for years is slowly being implemented. Though, as always, we are finding ways to expand the network itself. ![]() ![]() We've been slowing down our updates a bit on Minescape due to different reasons, mainly being the size of our team that has drastically been reduced. Minescape is one of our flagship project and will always be. Many of you have waited a long time for an update on what's happening in the background of GamesLabs network and we are ready to tell you, that we are actively working on a major upgrade to our game systems (mainly making already efficient minigames and expansion of the network a lot more efficient), bringing back bedrock support, working on few future big updates of Minescape and other games on the network. Welcome everyone to the fourth content patch of Season 5! This patch focuses on Leagues S2 ending, implementing player suggestions, agility changes, bug fixes, new quest and some quality of life changes. ![]()
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